A set of cards where learners have to find percentages of money. Note that it is percentage of not off – this should be discussed.
Use as a paired game. Learners share the cards between them, then both turn over one card each. They work out how much their card is worth then the “winner” or person whose card is worth more keeps both cards. Play continues until 1 player has all the cards.
Adapted from Emma Shaw’s Fractions of quantities top trump cards see below.
Level
Level 1
Maths
Functional Maths - numbers and the number system
AN N2/L1.9 Find simple percentage parts of quantities and measurements
[img_assist|nid=5161|title=|desc=|link=popup|align=left|width=100|height=70]A notebook file to help support learners with different units of metric measurement and to show how length, weight and capacity follow similar paths. The notebook file includes lots of drag and drop sorting activities and finishes by introducing a separate PDF worksheet that focuses on metric units of length.
A game to help learners get to grips with the likelihood of selecting a particular thing at random. Students practise expressing probabilities as fractions, decimals and percentages. This activity avoids the taboos on dice and cards that some learners have. It also revises concepts such as multiples and “greater” and “less than”.
1 page cards to be cut out – give one set to each student (or pair of students), 1 page for student to complete, plus an answer sheet.
Place value starter based on an Open University course activity.
Useful as a carousel activity at the start of a lesson. Could be adapted for E2 by using 2 boxes rather than three. You may want to laminate the second page.
Level
Entry Level 3
Entry Level 2
Maths
AN N1/E3.1 place value <1000, odd / even, count in 10s /100s
AN N1/E2.1 Count reliably to 100, count on in 2s and 10s
A detailed lesson plan accompanied by a PPT and a lesson objective checker sheet. The lesson recaps place value and introduces students to decimals and using money in practical situations.
Here is another Level 1-2 variant on the classic ‘Smarties’ investigation which incorporates the use of a PC and Excel. I stopped using Smarties and Skittles because of the health and hygiene issues.
Level
Level 2
Level 1
Maths
Averages and range
Collect organise represent
Functional Maths - handling information and data
ICT
Functional Skills ICT: Developing, presenting and communicating information