# Functional Maths - number

#### Numeracy: GCSE Maths, Functional Maths - number, N1/L1.11, N1/L2.4

#### Context: Motor vehicles & Transport, Sport

#### Level: L1, L2

#### Resource type: Worksheet or assignment

A set of Formula 1 scenarios based on the four rules of mathematics and using formulae expressed in words and/or numbers. This resource tests students’ ability to use formulae to solve problems based on a motor racing car travelling on a race track. Some of the scenarios test the students ability to convert units to get a sensible answer. I encourage my students to estimate the answers before attempting for real! Some do, some don’t …

**Editor’s note**

With Functional Maths mapping and sample answers.

#### Numeracy: Functional Maths - data handling, Functional Maths - measures, shape, money, Functional Maths - number, Averages and range, HD1/L1.1, HD1/L2.1, HD1/L1.2, HD1/L2.2

#### Free tags: football, Glastonbury, weather

#### Context: Leisure Travel Tourism, Sport

#### Level: L1, L2

#### Resource type: Worksheet or assignment

This resource uses several tables of data and requires the user to complete calculations based on the data such as mean, median, mode and range as well as percentages and rounding. There is also a task where the learner must create a chart based on a table of data.

**Editor’s note**

There is something for everyone in this robust resource as it’s split into three sections: weather, Premier League and Glastonbury Festival. With answers and curriculum mapping.

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#### Numeracy: Functional Maths - number, N2/L1.5, N2/L2.6

#### Resource type: Game, Teaching idea

#### Level: L1, L2

A game for 2 players to help with multiplying decimals with or without a calculator.

Learners take turns to choose 2 numbers to multiply, then cover up the answer on the grid. This continues until a player has 4 counters/initials in a row(diagonally, horizontally or vertically).

Prompts can be used for learners to pick a target answer and to try to work out which 2 decimals are going to give that answer.

**Editor’s note**

Laminate for re-use. A great game.

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#### Numeracy: Functional Maths - measures, shape, money, Functional Maths - number

#### ICT: Finding and selecting information

#### Context: Leisure Travel Tourism

#### Resource type: Worksheet or assignment

#### Level: E2, E3

This functional resource gets the learner to answers some questions about a depicted rail ticket and then look up costs for two journeys and carry out further calculations: Woking to London (E2), London to Glasgow (E3 extension questions).

Addition is used to find the cost of two tickets and subtraction to find the difference between two tickets and the cost of two tickets. Multiplication is used to find the cost of an hourly car park ticket.

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#### Numeracy: Number, Functional Maths - measures, shape, money, Functional Maths - number

#### Context: Animal care & Equine, Art Film Media Music TV

#### Level: E2, E3, L1

#### Resource type: Assessment material, Revision material, Worksheet or assignment

A range of questions that I have designed for my Functional Skills Maths learners.The focus is on the four operations (+ – x ÷) with wide coverage of measures and money.

There are two sets of similar, but differentiated, questions so that learners at both both levels can complete them in the same lesson. Each set of questions cover several themes (dog show and music festival) followed by a set of mixed questions and a final page of stretch and challenge tasks.

#### Numeracy: Functional Maths - measures, shape, money, Functional Maths - number

#### Context: Business & Money management, Independent living

#### Level: E2, E3

#### Resource type: Worksheet or assignment

This a functional resource. This resource uses addition, subtraction, multiplication and rounding numbers.

Sam and Tom have weekly incomes from various sources and lots of expenditure!

Subtraction is needed to find out how much money they have left, and multiplication is used to work out money needed for lunches for each day. Each section ends with a rounding task showing items the students have saved for.

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#### Numeracy: Functional Maths - number, N1/E1.8, N1/E2.1, N1/E2.2, N1/E3.1

#### Context: Gardening & Horticulture, Leisure Travel Tourism, Retail Hospitality Customer service, Sport

#### Level: E2, E3

#### Resource type: Assessment material, Worksheet or assignment

Although many learners find patterns and sequences (including odd & even numbers) straightforward, there is a sizeable proportion that really struggle – particularly those with dyslexia and/or dyscalculia.

This resource grew from my frustration at the lack of practice material available for this topic at Entry Levels 2 and 3 in my one to one support sessions.

#### Numeracy: N2/L1.8, N2/L1.9, Functional Maths - number, N2/L2.8

#### Resource type: Game

#### Level: E3, L1, L2

A simple but effective dice game to help students become familiar with, and practise, calculating percentages of amounts. You will need to customise 2 dice by writing amounts on one and percentages on the other.

#### Numeracy: Functional Maths - number

#### Resource type: Revision material, Worksheet or assignment

#### Level: L1, L2

FDP (fraction – decimal – percentage) Functional Skills exam style questions at L1 and L2 (plus an extension question). Three lengthy questions.

The focus is on showing step by step, clear working out.

**Editor’s note**

With answer sheet and curriculum mapping

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#### Pre-entry: N1/M6.3

#### Numeracy: N2/L1.8, N2/L1.9, Functional Maths - number, N2/L1.10, N2/L2.7, N2/L2.8

#### Level: L1, L2

#### Resource type: Interactive presentation

- Percentages of simple amounts (10%, 50% etc).
- More challenging amounts (e.g 15%)
- Percentage increase and decrease.

Each objective has examples, followed by tasks.

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