Adult Numeracy, Functional Maths, and GCSE Resources

Displaying 1 - 10 of 51 resources:

An Australian version (i.e. uses A$, Australian vocabulary and minimum wage details, etc.) of the popular Stash the Cash written by Andy Morrell in 2010. In addition to currency changes this version also includes an extra version of the calculations table and other changes. For example,  the table on page 3 has extra columns to make the mathematical operations explicit and to allow students to practise writing mathematical “sentences”.

Level
Entry Level 3
Level 1
Level 2
Maths
FM E3.8 Read, write & use decimals up to two decimal places
FM L1.2 Recognise and use positive and negative numbers
FM L1.11 Add, subtract, multiply & divide decimals up to 2 decimal places
FM L2.1 Read, write, order & compare positive & negative numbers of any size
FM E3.10 Calculate with money using decimal notation & express money correctly in writing in pounds and pence
FM E3.21 Extract information from lists, tables, diagrams, charts; create frequency tables
FM E3.23 Organise & represent information in appropriate ways inc. tables, diagrams, simple line graphs & bar charts
FM L1.29 Find the mean & range of a set of quantities
FM L2.23 Calculate the median & mode of a set of quantities
Context
Business & Money management
Independent living

A game for 2 players to help with multiplying decimals with or without a calculator.
Learners take turns to choose 2 numbers to multiply, then cover up the answer on the grid. This continues until a player has 4 counters/initials in a row(diagonally, horizontally or vertically).
Prompts can be used for learners to pick a target answer and to try to work out which 2 decimals are going to give that answer.
Editor’s note
Laminate for re-use. A great game.

Level
Level 2
Level 1
Maths
N2/L2.6
AN N2/L1.5 Calculate with decimals up to 2dp
Functional Maths - numbers and the number system

A simple but effective dice game to help students become familiar with, and practise, calculating percentages of amounts. You will need to customise 2 dice by writing amounts on one and percentages on the other.
I usually play this game with low ability students after teaching them a fail-safe calculator method for working out percentages of amounts, but it can be adapted for higher level learners.
It also helps to reinforce that 0% of a number is nothing and 100% of a number is all of it.

Level
Level 2
Level 1
Entry Level 3
Maths
AN N2/L2.8 Find percentage parts of quantities and measurements
Functional Maths - numbers and the number system
AN N2/L1.9 Find simple percentage parts of quantities and measurements
N2/L1.8

Very useful set of follow me cards for checking learners’ knowledge of adding and subtracting negative numbers in a practical context. With instructions.
Please see Judith’s other resources for further sets of follow-me cards that use negative numbers.

Level
Level 2
Level 1
Maths
N1/L2.1
N1/L1.2
Functional Maths - numbers and the number system

Very useful set of follow me cards for checking learners’ knowledge of adding and subtracting negative numbers. With instructions.

Level
Level 2
Maths
N1/L2.1
Functional Maths - numbers and the number system
Context
Business & Money management

Very useful set of follow me cards based on everyday scenarios such as car repair bills, lottery wins, and finding money down the back of the sofa! With instructions.

Level
Level 2
Level 1
Maths
N1/L2.1
N1/L1.2
Functional Maths - numbers and the number system
Context
Business & Money management

A counting game along similar lines to Snakes and Ladders. Learners will learn turn-taking, following instruction & basic counting skills. In addition, they will pick up social and communication skills along the way.

(Print onto A3 – a dice and counters needed)

Editor’s note
A PPT version is also included to enable the game to be played on a smartboard.

Level
M8
Entry Level 1
English
SLlr/E1.3
Maths
AN N1/E1.1 Count reliably up to 10 items
Functional Maths - numbers and the number system
Pre-entry
pre-Entry SLlr/M8.3 Listen to and answer simple single step instructions / requests
pre-Entry N1/M8.1 Join in rote counting to 10
Context
Independent living

Print and cut in to 3 sets of cards. Can be used in a number of ways – match the underlined digit with the corresponding card for it’s place value OR match the words with numbers OR use for ordering numbers. Can be differentiated with size of numbers.

Level
Level 2
Level 1
Entry Level 3
Entry Level 2
Maths
Functional Maths - numbers and the number system
Place value and counting

Place value game involving dice and calculators. Helps build confidence with place value.
Can be used with all ability levels and easy to adapt.
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Level
Entry Level 2
Entry Level 3
Level 1
Maths
AN N1/L1.3
AN N1/L1.1 Place value to millions. < and > symbols
AN N1/E3.1 place value <1000, odd / even, count in 10s /100s
AN N1/E2.1 Count reliably to 100, count on in 2s and 10s
Functional Maths - numbers and the number system
AN N1/E3.2
AN N1/E2.3

Students design a board game to demonstrate their learning. This can incorporate IT skills (Word template provided below) or can be done with paper, card and pens.

I originally did this with an E2E group and it proved popular. It’s an alternative to the “design a poster” task to review learning. The instructions are set out as a board game. it can be used for literacy, numeracy, ICT or ESOL.

Level
Entry Level 2
Entry Level 3
Level 1
Level 2
English
General literacy / English
Functional Skills English
Maths
General numeracy / maths
Functional Maths
ESOL
General ESOL
ICT
Functional ICT
General
Generic resources for literacy, numeracy and beyond