A hangman style game created in Google Jamboard (a free animated whiteboard app). Based on a game I used to play on a traditional whiteboard with a cut-out crocodile and person (held in place with blu-tac!) and river created with a blue whiteboard marker. When Covid-19 and remote teaching came along, I needed something else.
An interactive presentation to explain the meaning of nouns, verbs and adjectives and an accompanying hands-on activity to sort words into nouns, verbs and adjectives. This is good to use early in a course as it is fun and gets learners working in groups,
A counting game along similar lines to Snakes and Ladders. Learners will learn turn-taking, following instruction & basic counting skills. In addition, they will pick up social and communication skills along the way.
(Print onto A3 – a dice and counters needed)
A PPT version is also included to enable the game to be played on a smartboard.
This resource helps learners hear rhymes and recognise corresponding letters/digraphs, rimes and onsets etc. Take simple limericks and poems and get your learners to put them together.
I created my own limericks to match work we had been doing on long vowel sounds (it is not that difficult to do once you get started). Well-known poems and nursery rhymes also proved particularly popular as many knew them already by heart from childhood and some were doing them now with their children.
Entry Level 1
Entry Level 2
AL Rw/E2.2 Recognise high frequency words & words with common spelling patterns
Students design a board game to demonstrate their learning. This can incorporate IT skills (Word template provided below) or can be done with paper, card and pens.
I originally did this with an E2E group and it proved popular. It’s an alternative to the “design a poster” task to review learning. The instructions are set out as a board game. it can be used for literacy, numeracy, ICT or ESOL.
Entry Level 2
Entry Level 3
General literacy / English
Functional Skills English
General numeracy / maths
Generic resources for literacy, numeracy and beyond
Fun and fast paced team game for any group from E2 to L2. The focus is on looking up words quickly and accurately. Full instructions included. Easily differentiated for different groups.
Makes a great warm up exercise.
A wonderful kinaesthetic card matching game designed to help learners remember when to use capital letters.
The game comprises 52 picture cards (26 proper nouns, 26 common nouns) and [img_assist|nid=4758|title=|desc=|link=popup|align=left|width=100|height=58]26 double ended upper-lowercase dominoes. It not only reinforces knowledge of capital letters but also is a good speaking and listening activity. Learners often debate what or who the picture is and where it needs to go.