# N1/E3.1

Count, read, write, order and compare numbers up to 1000 in words and figures (a) Understand that the position of a digit signifies its value (b) Know what each digit in a three-digit number represents, including the use of zero as a place holder (c) Recognise odd and even numbers (d) Count on or back in 10s or 100s starting from any two-digit or three-digit number, up to 1000

## Odd even picture reveal activity

Submitted by Marc Stewart on Thu, 2017-11-16 20:40

#### Level: E2, E3

This is an Excel file with a basic odd/even activity. I took inspiration from Jean Thomas’ “Reveal the hidden shapes!” activity from 2005.

With this activity, the tutor can design a picture (or one learner can design a picture for another learner) and it produces a printable sheet.

## Number patterns & sequences for Functional Maths

Submitted by Maggie Harnew on Mon, 2017-04-17 17:21

#### Resource type: Assessment material, Worksheet or assignment

Although many learners find patterns and sequences (including odd & even numbers) straightforward, there is a sizeable proportion that really struggle – particularly those with dyslexia and/or dyscalculia.

This resource grew from my frustration at the lack of practice material available for this topic at Entry Levels 2 and 3 in my one to one support sessions.

## Counting and using money

Submitted by Joaquin Llorente on Tue, 2013-02-12 16:56

#### Level: E1, E2

Teaching learners at Entry Level I have found that many of them have difficulties using coins to pay for their snacks or checking their change.

This resource includes a collection of worksheets that start with several number sequences counting in twos, then move on to count the total value of different number of 2p coins and finish asking the learner to count the number of 2p coins that they need to make up different amounts.

## Place value subtraction game

Submitted by Emma Hayward on Thu, 2013-01-24 13:16

#### Level: E2, E3, L1

Place value game involving dice and calculators. Helps build confidence with place value.
Can be used with all ability levels and easy to adapt.

## Nasty Numbers

Submitted by Fiona Campbell on Sun, 2012-01-01 09:01

#### Resource type: Game, Warm-up

Place value starter based on an Open University course activity.

Useful as a carousel activity at the start of a lesson. Could be adapted for E2 by using 2 boxes rather than three. You may want to laminate the second page.

## Country Foods - understanding food labels

Submitted by Jane Clamp on Fri, 2011-07-22 13:35

#### Level: E3

An interesting worksheet that covers both literacy and numeracy. Best used with an interactive food label on the UK Government Eatwell site but the questions can also be answered using the provided printout.
Covers reading comprehension (scanning), extracting information from tables, using decimals and place value.

## Number words triangular jigsaw

Submitted by Louise Dillon on Sat, 2011-04-16 10:55

#### Level: E2, E3

This 16 piece triangular jigsaw is a great way to practise matching numbers to their written-as-words equivalents. Numbers range from 10 to a million but overall are suitable for E2 and E3. As usual with Tarsia puzzles, you can choose to print either a standard or large version of the puzzle (select Output – large, i.e. three pieces per A4 sheet).

All Tarsia jigsaws can also be printed out as flashcards / dominoes.
You will need Tarsia Formulator in order to use this resource.

## E2-E3 Handling numbers revision

Submitted by Valerie Adams on Tue, 2010-06-29 22:12

#### Level: E2, E3

A very useful set of revision questions covering place value, simple fractions & percentages, number patterns, times tables and more .

## You're in the Money v2

Submitted by Ruth Read on Sun, 2010-02-21 22:13

#### Resource type: Investigation or project, Worksheet or assignment

An adaptation of John Thompson’s popular You’re in the money (1997 – see below) which makes good use of Argos and Littlewoods catalogues. This adaptation has differentiated task sheets (E2-3, and L1-2) and is ideal for underpinning many aspects of Functional Mathematics including money, odd-even numbers, problem solving, rounding, averages and more; in addition to developing problem solving skills.

## Pay Day

Submitted by Matt Barnes on Fri, 2010-02-05 22:13

#### Resource type: Game

Pay Day is a great adaptation of earlier bank balance games (Jane Marsh’s original E3-L1 version and Judith White’s adapted L2 business version both still availalbe – see below).
This version was written specially for Entry Level learners on job related provision and is designed to get learners to think about their own finances: both in terms of what affects their regular income and what they could potentially do to improve their own situation.
Ideal for (and fully mapped to) E2-E3 Functional Maths.

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